Posts tagged iTunes

Recorder 10 Provides iPhone Call Recording

Retronyms, makers of the popular iPhone apps FourTrack and Recorder, announced today that version 10 of Recorder has added the ability to record phone calls.

Recorder is one of the most popular recording apps on the iPhone, with over 300,000 sales, and it is the first app to provide call recording, a long-standing deficiency of the popular iPhone. This new call recording feature will be useful to many users, finally allowing them to keep an audio record of their meetings and interviews.

Because the iPhone SDK does not provide a means to record phone calls, Recorder’s call recording feature works through an external service connected to the telephone network. This means that the service is limited to outgoing calls originating and terminating in the US and that it requires a per minute charge.

Zach Saul, co-founder of the Retronyms, said, “Call recording is our most requested feature, and we’re really excited to be able to provide it. The only possible solution required a per-minute fee, but we think it will be a big benefit to many users.”

Call recording was not possible until Apple released a new in-app micropayment service as part of the iPhone 3.0 update, but using the updated OS, users can purchase call recording through their existing iTunes account.

Recorder 10 is available from the Apple App Store for $0.99.

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3G Unrestrictor Bypasses Wi-Fi Only Restrictions for iPhone 3GS

3G Unrestrictor allows you to use applications over 3G even if they are restricted to Wi-Fi only. You can also use 3G Unrestrictor to enable application/podcast downloads over 10MB and watch high quality YouTube videos over 3G.

You can for example while on 3G/EDGE/GRPS:
o Make free calls using VoIP software like Skype, Fring, Truphone and others
o Watch TV with SlingPlayer
o Watch high quality YouTube Videos, just like on WiFi
o Download apps bigger than 10MB
o Download podcasts bigger than 10MB

Developers were forced to put those restrictions in by Apple, but since with the help of 3G Unrestrictor, the apps actually “think” they are on WiFi, you can do all that.

Verified applications include: Skype, Slingplayer, YouTube, AppStore, iTunes Store, Nimbuzz, Fring, Truphone, FriendCaller, SipPhone

3G Unrestrictor supports the iPhone, iPhone 3G, and iPhone 3GS. It is now available from the Cydia Store for a cost of $2.

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[Thanks to Mandeep for the vid!]

iPhone Dev-Team Offers Tips to Fix Unlock Issues

The iPhone Dev-Team has posted some tips to help those experiencing problems with the UltraSn0w unlock

It looks like version 0.9 of ultrasn0w fixed up the vast majority of any problems people were seeing with the 3G/3GS carrier unlock. But here’s a brief list of fixes for anyone still seeing problems:

* Unusual battery depletion is almost always caused by people choosing to “Restore from backup” instead of “Setup as new iPhone” when iTunes asks you. This isn’t caused by either the jailbreak or the unlock, but it’s a common 3.0 snafu. The fix is to just re-run the official 3.0 restore and choose “Setup as new” this time. Your music and apps and all that will still be synced, but you’ll get rid of any conflicting wifi, bluetooth, or carrier settings. Then just re-run redsn0w and install ultrasn0w.
* Remember, ultrasn0w works with hacktivated phones too, but don’t outsmart redsn0w into thinking you don’t need hacktivation! If you don’t plan on using an official sim, don’t activate via iTunes with such a sim. Just keep your unofficial sim at all times and let redsn0w and ultrasn0w handle hacktivation :)
* T-Mobile in the USA doesn’t use the 3G frequencies that the iPhones support, so turn off 3G in Settings->General->Network. (Some T-Mobile territories gracefully hand down to Edge mode, but most do not).
* Certain unofficial plans have limitations on whether you can make calls and use data at the same time. That’s not unlock-related.
* Some people have installed previous versions of ultrasn0w using non-standard techniques. While the ultrasn0w 0.9 update should have removed all previous versions of ultrasn0w, these users may have outsmarted our removal. So make sure you don’t still see /usr/bin/ultrasn0w present if you’re at ultrasn0w 0.9 (which doesn’t have such a binary anymore).
* If you don’t need or plan to update to ultrasn0w 0.9 from a previous version, you can avoid having that red badge over Cydia by removing repo666 as a Cydia source. Don’t worry, you can always add it back later :) If you follow us on twitter you’ll be advised of any new updates anyway.

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‘Real Racing’ Updates with 6-Player Wi-Fi, New Cars, and More


Firemint has released a major update to their Real Racing game today. Aside from the usual bug fixes, Firemint has added a number of new features:

  • 6-player multiplayer over local WiFi network (previously 2 player only).
  • New vehicle class with a distinct roar of a V12 engine with “unsurpassed speed and control with 12 new exotic vehicles”
  • New game soundtrack with 10 original music tracks
  • Career Mode additions: exotic vehicle qualifier and two new championships
  • OS 3.0 iTunes Music Library picker
  • New Control Method: Touch-Wheel-to-Steer, Manual Accelerate and Manual Brake.

The game originally came out in June and we loved it:

Real Racing sets a new standard for what to expect of racing games on the iPhone. Great graphics combined with a solid framerate make for an action-packed racing experience.

realracing_00 realracing_01

App Store Link: Real Racing, $9.99

New Version of Fring With iPhone Push Notification

Fring has announced a new version of their iPhone application which supports push notification. Fring lets you communicate on all your favourite social networks including Skype, MSN Messenger, Google Talk, ICQ, SIP, Twitter, Yahoo! and AIM.

What does it do? When you log out of fring, it keeps you in “online” status so your buddies can contact you, and you can choose whether to respond to an alert notifying you that someone is trying to chat, call, send you files, etc.

How does it work? Whenever someone calls/chats you, you’ll receive a beep sound, as well as a pop-up window, telling you that your friend is trying to contact you. Once you click on that pop-up window, it’ll log you back into fring and take you straight to the relevant window.

How do you register? Push Notification is enabled by Apple itself; once you download the new version, you’ll be asked whether you’d like to enable this option for fring, click ‘enable‘ and you’re ready to go.

If you choose to temporarily disable this option you can simply click on ‘more‘ and then on ‘go offline‘; so once you log out of fring, Push Notification will be disabled, until next time you log in.

You can download fring from the App Store at no cost.

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Apple Releases iTunes 8.2.1, Breaks Palm Pre Sync

Apple has released iTunes 8.2.1 via Software Update and it reportedly breaks syncing with the Palm Pre.

iTunes 8.2 now supports iPhone or iPod touch with the iPhone 3.0 Software Update. iTunes 8.2 also includes many accessibility improvements and bug fixes.

iTunes 8.2.1 provides a number of important bug fixes and addresses an issue with verification of Apple devices.

The wording here clearly hints at the blocking of non Apple devices. A post at PreCentral [via MacRumors] seems to confirm this…

At least on this Mac, iTunes sync isn’t working after the 8.2.1 update. We were wondering if this day would come after the back and forth between Apple and Palm on the issue. It’s as-yet unclear exactly what method Apple is using to block Pre sync, but we suspect is wasn’t easy. …Which means we also suspect it might not be easy for Palm to turn it back on.

As usual we recommend iPhone users wait a bit before updating to confirm that there are no adverse affects for jailbreaking and unlocking.

GeoHot Explains How the PurpleRa1n Jailbreak Works

GeoHot has added an entry to TheiPhoneWiki explaining how his purplera1n iPhone 3GS jailbreak works.

Below you can read the step by step description of what the exploit does…

* purplera1n sends the enter recovery commands using iTunesMobileDevice
* once in recovery(iBoot), it sends the IBoot Environment Variable Overflow exploit
* the exploit adds a “geohot” command to the phone which runs the payload
* the “geohot” command is run, control is now transferred from iboot to the payload
* the purplera1n client is done

Inside payload
* the payload restores the default environment variable ring buffer and saves the environment to nvram(sets auto-boot to true)
* it patches iBoot to load unsigned img3s and not care about the tags
* it loads the purplera1n picture(sent with payload)
* the nor patcher starts
* llb is decrypted, patched, and increased in size to 0×24200. this is the resident 0×24000 Segment Overflow exploit
* a little loader code is put @ 0×20000 in the LLB to load it and fix the stack
* iboot is decrypted, patched
* everything else is read as is
* nor is written back, nor patcher is done
* kernel is loaded, decrypted, and patched
* ramdisk is loaded(sent with payload) and moved to ramdisk region at 0×44000000, patched kernel is tacked on to the end
* patched kernel is booted
* control is now transferred from payload to ramdisk

Inside ramdisk
* launchd is run, all stuff happens here
* /dev/disk0s1 is mounted
* fstab and services are overwritten here to allow disk0s1 writes and afc2 respectively
* is transferred and loader has SUID bit set
* patched kernel is read from end of ramdisk block device and written to filesystem
* ramdisk is done, rebooting…

Reboots as jailbroken phone

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‘Resident Evil 4′ Mobile Edition Video, Accidental Early Release?


Japanese iPhone site AppBank managed to snag a copy and video of Resident Evil 4 mobile edition which was released into the Japanese iTunes Store briefly. The app has since been pulled for unclear reasons, but not before they managed to get some screenshots and the embedded video below.

The game appears to use a version of Capcom’s 3rd person 3D that was also used in Resident Evil: Degeneration.

[ Full HD version | Low Bandwidth version ]



So, no idea when the game will return to the Japanese store and if/when it will arrive in the U.S. and other international stores, but something to look forward to.

TwitVid Tweets Videos from Your iPhone 3GS

TwitVid lets your tweet videos directly from your iPhone 3GS. A link to your video along with you tweet will automatically be posted to your twitter account.

TwitVid is also super fast. It offers realtime instant playback of videos which are uploading. In other words, your followers can watch your video even if it’s still uploading from your phone.

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Moonlights Review

The tower building physics puzzle genre was one filled by only one game of any significance for a while, Tiki Towers. I bought it,  and I beat it somewhat quickly, within days. Ever since then, there has been a gap in my gaming library. Once I bought Moonlights for this review, I have been entertained for weeks, and still have not beaten the game.

In Moonlights, by,  you build towers out of small circles, and try to make any part of the tower reach and remain in the moon for three seconds. There are various objects that affect the structure, for example, pink circles destroy the tower, and ice circles freeze the entire structure. There are 42 levels, and a level editor is soon being added in an update.

Once you open the app, you can choose to select a level. You scroll down a list of the 42 levels, and tap one to start it. To start building your structure, simply tap near two of your other circles, and a new one pops up, attached to them. Keep building, and scroll around or zoom with two fingers. To delete some of the circles, make a box around those pieces by dragging with your finger. You can influence how a tower is balanced by tilting your device back and forth. There is an arrow in the lower left corner of the screen showing how much the gravity is affected. To pause the game, shake the device, and you can restart the level or quit to the main menu.
This game is better in some ways then World of Goo, a game in the same genre on WiiWare, and vice versa. In World of Goo, there are different types of Goo-balls, which in Moonlights, are just plain circles. However, Moonlights has more special additions, like accelerometer control, and the different colored circles that affect your structure. However, if you look at the games, overall, they are about as good as each other. Sure, Moonlights has simplistic graphics, but that is just a decision that the developer made which works well with the game. It comes down to the price. Are you going to get a $15.00 WiiWare game, which you can only play at home, or a $0.99 game that is just as good that you can take everywhere? The latter of the two is the most logical choice. That is why I highly recommend Moonlights, more than any other tower building game I have ever played, on the Wii, iPhone/iPod Touch, or any other platform which this applies to.
42 Levels and a Level Editor Coming Soon
Intuitive Controls
Perfect Difficulty
A Bit Hard to Delete Circles Accurately
Bottom Line: 
If you liked World of Goo or Tiki Towers, get Moonlights. If you’re interested in an engaging game that’s cheap, you should also put this on your buy list.
Graphics: 4/5
Gameplay: 5/5
Controls: 4.5/5
Replay Value: 4.5/5
Overall: 9.5/10 (not an average)
To Win Moonlights for FREE:
Follow the directions on the Moonlights Promo Code Giveaway linked below: